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Earth

When EHP hits 0, an earth elemental's abilities will begin gradually taking PHP overtime, and any further actions will have STR disadvantage until EHP can be recovered.

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If abilities that take EHP are used when EHP is at 0, then the loss of PHP and disadvantages will get worse each time.

Geokinesis

  • The ability to control rocks and minerals

  • +3 STR/ATK while in use

  • Consumes 0 Elemental HP

Ferrokinesis

  • The ability to control metal

  • +1 STR/ATK and +2 DEF while in use

  • Consumes 0 Elemental HP

Chlorokinesis

  • The ability to control plants

  • +2 DEX and +1 MIND while in use

  • Consumes 0 Elemental HP

Pillar

Mantle

Vines

Beastmaster

  • Create a quick pillar of rock to block an attack.

  • Grants advantage on DEF.

  • Consumes 2 Elemental HP

  • Surround yourself with a crust of metal or rock for 2 full turns.

  • Grants +5 for ATK/STR and DEF, but disadvantage on DEX.

  • Consumes 3 Elemental HP

  • Rapidly grow vines straight from the ground.

  • Completely immobilize a target for 1 turn, or help hold something together.

  • Consumes 2 Elemental HP

  • Summon the animals around you to do whatever you say. 

  • Grants advantage on the stat of your choice.

  • Consumes 2 Elemental HP

  • Grants the passive ability to understand and speak with animals.

Golem

Volcano

Magma

Earthquake

  • Rock their world! Literally!

  • Triggers all enemy characters to roll d100!

  • All affected characters will be at DEX disadvantage for 1 turn.

  • Consumes all Elemental HP.

  • Grants the ability to create and manipulate magma at will.

  • Triggers all enemy characters to roll at disadvantage for 2 turns

  • OR use it as an attack to target up to 3 enemies with + 5 ATK/STR 

  • Consumes 5 Elemental HP

  • Create a small volcano to erupt a molten element of your choice.

  • Target up to 3 opponents, or objects

  • +7 ATK/STR bonus

  • Consumes 5 Elemental HP​

  • Create a giant golem out of organic matter to do your bidding.

  • Your golem acts as a separate character, with 10 HP, 20 STR/ATK, 20 DEF, 15 DEX and 5 MIND.

  • Consumes all Elemental HP

Beginner

Intermediate

Advanced

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