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Stats

Each character starts out with 20 stat points to distribute however you please between STR, DEF, DEX and MIND. You will also start with 20 Physical health points, an 10 Elemental health points.

Physical HP
Your character’s physical HP is affected when they take damage. If it falls to 0 they die or become unconscious depending on the type of damage that was dealt. Health items can be purchased through the shop.

Elemental HP
Elemental HP is affected by your character’s powers. Starting with 10 points, you can use an elemental ability a certain amount of times before you have to roll defense against damage from your own powers. Some techniques consume more points of elemental HP than others.

Attack
Attack is a special stat that will be assigned to weapons. Attack items will have set numbers that you can earn, build, or upgrade in the store! Projectile weapons will have a higher attack stat than melee, BUT with melee you'll be able to stack your strength and attack.
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Strength
This is how strong your character physically is! It's their ability to preform tasks such as lifting something heavy or climbing up a rope. It will also be used for melee and unarmed attacks.

Defense
This is your character’s ability to take damage! The higher the defense, the less likely it is that you will lose large amounts of health when hit.

Dexterity
Your character’s ability to move, such as beating another character in a race, grappling someone, sneaking, or doing something quickly! Anything movement based.

Mind
Mind is charisma, wisdom and intelligence all in one! This is for any roll that doesn’t require physical action, such as investigation, persuasion, perception, intimidation. Sometimes there are enemies that will try to get into your mind, so you must resist them with this stat!

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