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Tenney’s Alchemy Shoppe

You enter a pretentiously decorated little alchemy shop, pressed between the tinker and the feed store. There are shelves filled with potions and jars of curious things of all shapes and colors. You’re greeted by the alchemist, Tenney Calvin, They give you a warm smile, and gesture to the shelves. “Welcome to Tenney’s. Take your pick, love.”

 

To make a purchase, please fill out this template in the checkout channel of the discord server (don’t forget to let a user know if you’re buying for their character!):

Character:
Items:
Total:
Remaining coins:

If you'd like to make a secret purchase, please DM a mod with your form!

 

Fortify Stats

Grants you 1 stat point to put in whatever category you choose (excluding attack) = 300
Stats are currently capped at up to 20 in each category

BUT a character can only have 60 in-all.

Steroids

Grants 1 permanent point to your base attack stat (Currently capped at 12) = 400

 

Health Potion

Permanently grants 1 Physical HP = 700
PHP is currently capped at 25

 

Bottle of Health

Fully heals you out of combat = 800

 

Jar of Health

Heals you for 5 HP out of combat = 300

 

Health Shot

Heals you for 1 HP  out of combat = 90

 

Stimulator

Heals you for 1 HP during combat = 100

 

Adapt

Move your stats around = 2000

 

Augmentation

Increases any single stat by 3 for one event (excluding attack); only one can be in use at a time = 1000

 

Dumb Luck

Gives you advantage rolls on any single stat for one event, including attack; only one can be in use at a time = 900

 

Loaded Dice

Gives you advantage on a single roll (Limited to 3 per roll) = 600

 

Homunculus

Add a new OC!
~ Your first character is free upon joining
~ Your second character is free after you have participated in 1 event
~ Third, fourth and fifth characters = 2100

Animal Treats

~ Gives your animal the ability to make d100 actions for one whole event! Animals have infinite HP = 900

Betrayal

~ Faction not working out for you? You can switch to the other! = 800

SKILLS

Ready to learn a new trade? Or maybe you were already skilled. Tenney now offers classes through their back alley side job for those who wish to learn a thing or two.

These will help with non-element related support rolls!

If your character already has a skill evident in their written app, you get to add 3 free skill points to that trade! Let the mods know in checkout what trade they'll be going to so we can keep track!

You must have at least 1 point in these skills to be able to make rolls for them!

A character can only have 50 skill points total!

Medical = 200

Allows you to make rolls in order to heal someone!

Crafting and repair = 100

Allows you to easier repair broken things or craft new things! 

Vehicles and machinery = 100

Helps with operating machinery and getting vehicles that don't belong to you started or stopped!

Sewing and disguise = 100

Helps with making disguises for high-risk situations, and sewing things back together, such as a ship's sails.

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