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Stats
Each character starts out with 15 stat points to distribute however you please between STR, DEF, DEX and MIND.

Each character will start out with 8 Physical health points,

7 Elemental health points, and 3 Attack points.


Physical HP - Your character’s physical HP is affected when they take damage. If it falls to 0 they die or become unconscious depending on the type of damage that was dealt. Health items can be purchased through the shop.


Elemental HP - Elemental HP is affected by your character’s powers. Starting with 7 points, you can use an elemental ability a certain amount of times before you have to roll defense against damage from your own powers. Some techniques consume more points of elemental HP than others.


Attack - This is your character’s ability to do damage when they make an attack. Attacking unarmed has a set number, but using an item or power will add more to that number.

Strength - This is your character's ability to do physically taxing tasks, such as lifting something heavy or climbing up a rope.


Defense - This is your character’s ability to take damage so they don’t die.


Dexterity - Your character’s ability to move quickly. Ex: Dodging, landing a hit, running from something. Anything movement based.


Mind - Mind is like charisma, wisdom and intelligence all rolled into one. This is for any roll that doesn’t require physical action. Ex: Investigation, persuasion, perception, intimidation.

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